Supported Input/Output Devices

We basically support all cards of the following manufacturers, since we always include the latest drivers. But because of the vast amount of cards out there, we only tested the most common ones.


Blackmagic Design

Important: Needs Version 14.5+ of Blackmagic Desktop Video Setup.

  • DeckLink 4K Extreme 12G
  • DeckLink 8K Pro
  • DeckLink Duo 2
  • Intensity Pro 4K
  • DeckLink Mini Monitor / Mini Recorder
  • DeckLink Quad 1 / 2 / HDMI Recorder
  • DeckLink SDI 4K
  • DeckLink Studio 2 / 4K
  • Ultra Studio HD Mini / 4K Mini / 4K Extreme 3 / Monitor 3G
  • DeckLink IP/SDI HD

AJA

  • Corvid 24 R1
  • Corvid 44
  • Corvid 88
  • KONA LHi
  • KONA IP

Deltacast

  • DELTA-3G-e 22
  • DELTA-3G-elp-d 8c
  • DELTA-3G-elp-key 11
  • DELTA-ip-ST2110

Bluefish444

  • Epoch 4K Neutron
  • Epoch 4K Supernova S+
  • Epoch Neutron
  • Epoch Supernova CG
  • KRONOS K8

DekTec

  • DTA-2144B

Magewell

  • Pro Capture Quad HDMI
  • Pro Capture Quad SDI

Osprey

  • Osprey 915
  • Osprey 925
  • Osprey 927
  • Osprey 935
  • Osprey 945
  • Osprey 914
  • Osprey 924
  • Osprey 944
  • Osprey 1214
  • Osprey 1215
  • Osprey 1225
  • Osprey 1227
  • Osprey 1245
  • Osprey 1285
  • Osprey M15
  • Osprey M14
  • Osprey M24
  • Osprey M25

Stream Labs

  • Alpha HD
  • MH4LM
  • MS4
  • MSP2

Yuan

  • SC550N1



Setup RustDesk unattended Access for Remote Support

RustDesk is a free Remote Destop Software, which we use to login to remote systems. The main advantage of RustDesk over other Remote Desktop Connections is, that is does interfere with installed GPUs (eg. installing a Virtual GPU), therefore not interfering with PLAYDECK during Remote Access.

1. To get started, download our customized RustDesk from our website. This version will use our private RustDesk server (and not the public server) to protect your data and improve the connection speed.
https://get.remote-joy-event-media.de/rustdesk.exe

2. Once you start RustDesk for the first time, you will need to install it. Please deactivate “Install virtual display driver”, which might interfere with PLAYDECK.

3. After re-starting RustDesk, you will not need to activate “Start Service”. This is important to elevate priviliges to e.g. open the device manager. After that you need to setup a permanent password: Click on the Edit Icon next to “One-time Password”.

4. Then click on “Unlock Security Settings” and scroll down.

5. Please send us your ID together with your permanent password to [email protected]

6. (Optional) If possible, please start RustDesk on a secondary PC (No need to install) and test the connection to the System you have setup for remote support. Now thru this remote connection, on the secondary system, please try to:

– Open Device Manager
– Open Task Manager
– Open NVidia Panel
– Copy any File to this Folder: c:\Program Files (x86)\JoyEventMedia\Playdeck\

These tests make sure, that all needed support actions can be done remotely. If is likely, that any Anti-Malware or other Protection software breaks the connection. In that case please de-activate those Tools temporarily for the remote support session.




Multichannel Audio and Mixing

PLAYDECK support 32 Audio Channel per Output Channel. You can pass-thru Audio Channel (via SDI, NDI, Streams, ASIO), Mix-down to Stereo/Mono or Mix-up to Multichannel. Please note, that we have a sperate Post for Dante Virtual Soundcard.


Pass-thru

Enable Multichannel Audio by simply setting more than 2 Audio Channel in your Output Channel Settings. In this example we set 16 Audio Channel, as this is the native number of Audio Channel for SDI Output Cards:

Now you are good to go already. Your VU Meter will switch automatically to 16 Audio Channel:

Multichannel Audio is not also active for all Inputs and Outputs: SDI, NDI, Streams. You can check, if you click PREVIEW after activating your Device. All Previews have VU Meter as Overlays:

Here is another Example for Input Preview:


Mix-down

If you have Multichannel-Audio Content (or SDI Inputs) and want to Mix-down your Audio to MONO/STEREO, you would also need to increase the Audio Channel. In this case we use 16. This is important to tell PLAYDECK to process 16 Audio Channel (from Source eg SDI), otherwise all Audio Channel above 2 would be CUT/SILENT:

You can now select different ways to Mix-down your Audio. Please note, that there are seperate Settings for CHANNEL (Clips, Input Streams) and INPUTS (Device Input):


Multiple Audio Tracks

If your File has more than one Audio Tracks, you can switch the Audio Tracks by right-clicking the File and selecting AUDIO TRACKS:

To play ALL Audio Tracks at once, select ALL AUDIO TRACKS. Alle Audio Channel will be concatenated. In our example this would result in 6 Audio Channel for Output. So make sure to set your Channel to 8 Audio Channels, otherwise everything above 2 Channel will not be processed:

Note: Use any of the other Mixing Options to Mix-down to STEREO or similar.


Custom Mixing

For more advanced Mixing, you can click EDIT under MIXING SETTINGS. In this example we Mix-down 16 incoming Audio Channel to 4 outgoing Audio Channel. Please note, that there are seperate Settings for CHANNEL (Clips, Input Streams) and INPUTS (Device Input):

You can refine your Mixing even more by moving to the Content Level: Right-click any Playlist Item and select AUDIO CHANNEL MAPPING:




Video from/to vMix

The best way to connect vMix with PLAYDECK (both ways) is NDI. Multichannel Audio is also fully supported.

Send Video from vMix to PLAYDECK

You only need to activate NDI as External Output like this:

PLAYDECK Professional Video Playback Playout Software for Windows * Send and Receive Video to and from vMix
PLAYDECK Professional Video Playback Playout Software for Windows * Send and Receive Video to and from vMix

Send Video from PLAYDECK to vMix

Activate NDI Output in PLAYDECK and add the NDI as new Source in vMix like this:

PLAYDECK Professional Video Playback Playout Software for Windows * Send and Receive Video to and from vMix
PLAYDECK Professional Video Playback Playout Software for Windows * Send and Receive Video to and from vMix



Video from/to OBS Studio

The best way to connect OBS with PLAYDECK (both ways) is NDI. Multichannel Audio is also fully supported.

Since OBS does does not deliver NDI out of the box, you need to install an additional PlugIn, which is a quick and easy process. Download the PlugIn here (scroll down and click on “distroav-6.0.0-windows-x64-Installer.exe”). It is installed like any other Windows application via Installer.

Send Video from OBS to PLAYDECK

The NDI PlugIn inserts a new Option into the Tools Menu. Pick NDI Output and activate it:

PLAYDECK Professional Video Playback Playout Software for Windows * Send and Receive Video to and from OBS
PLAYDECK Professional Video Playback Playout Software for Windows * Send and Receive Video to and from OBS

Send Video from PLAYDECK to OBS

Activate NDI Output in PLAYDECK. The OBS NDI PlugIn inserts a new NDI Source, which you can add to your OBS Scene like this:

PLAYDECK Professional Video Playback Playout Software for Windows * Send and Receive Video to and from OBS
PLAYDECK Professional Video Playback Playout Software for Windows * Send and Receive Video to and from OBS



Amazon EC2 Installation

PLAYDECK supports most Amazon EC2 server instances and the NVidia GPU Power they provide. This allows you to setup a cloud based infrastructure for NDI transport or other purposes.

We assume, you have a Amazon AWS Account and basic knowledge of EC2.

First, you pick a new EC2 instance, which supports a PLAYDECK installation:
Windows Server with a virtual NVIDIA GPU and pre-installed NVIDIA driver:
https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/install-nvidia-driver.html#preinstalled-nvidia-driver

A typical instance would be “Windows 2019 / g4dn.xlarge” – It has a Tesla virtual NVIDIA GPU and good enough Specs to run PLAYDECK: 16 vCPUs (Intel Xeon), 64GB RAM, 1 vGPU (NVidia T4) with 16GB GPU RAM.

Now install the Instance via those Links or your EC2 Management Console.

To connect to the instance via RDP you first have to open Port 3389 in the Instance Security Settings.

Once connected, you find yourself unable to download anything via the Browser. Therefore enable Downloads like this: START Menu > Server Manager > Local Server > IE Enhanced Security Configuration > Off

Now download and install PLAYDECK as usual:
https://playdeck.tv/download/




Cloud Based Remote Productions

COVID-19 has given a huge boost to cloud-based remote production. More and more TV production companies rely on virtual OB vans and perform the image mixing online. So it is only logical that the video playout system is also located in the cloud. PLAYDECK is equipped with NDI inputs and outputs and thus integrates into almost every modern broadcast environment.
PLAYDECK runs smoothly on Amazon EC2 Systems and thus offers a wide range of possible applications.




Easy Highlights Editing: Recording with Edit-While-Ingest Functionality

Creating match highlights for a football game or best-of scenes from an event has never been easier: In the Studio Edition, PLAYDECK provides a recording channel and another playback channel in addition to the two output channels for the playlist. On top of outputting videos from the playlist, you can record an incoming video signal and create any clips from the recording while recording is in progress.

Of course, all editing functions can be operated via keyboard shortcuts, as you know from your NLE editing program. All clips can be subsequently edited, moved to one of the two playlist channels, and even exported to a finished video.

Various codecs are available for recording, so you can set the optimal parameters for you.

Useful additional features such as the Timeline Reset (this sets the timeline to 00:00:00 at the beginning of the show, for example) or the Timeline Offset (this sets the timeline to 45:00:00 at the start of the second half of a football match) make PLAYDECK a very easy-to-use and comfortable highlights editing system for your live production.

Find out for yourself: All the functions of the Studio Edition are unlocked for you in the free and unlimited trial version of PLAYDECK!




Easy Integration with Playback Remote Control

These days, this is almost standard on a production: various devices communicate with each other and are partially coordinated by a central control computer. PLAYDECK supports several remote-control options, which we’re constantly expanding:

Control via Keyboard or Elgato Streamdeck or Companion

Nearly every function on the PLAYDECK interface can be assigned with an individual keyboard shortcut. This means that frequently used commands can be executed with the touch of a key instead of a mouse click. And you can easily assign PLAYDECK with the same shortcuts from a previous editing program that you’re familiar with, so that you don’t have to get used to new shortcuts during first use.

So that different operators have their personal shortcut set quickly available on any PLAYDECK system, it can be exported and copied to any other PLAYDECK system. A PLAYDECK system can store any number of shortcut sets which can then be switched between with a simple mouse click.

And if you crave even more comfort, just use an Elgato Streamdeck with the stored shortcuts.

Or you simply download bitfocus Companion, which has a PLAYDECK module build-in.

Control via Network Commands TCP/IP

If you want to integrate your PLAYDECK system into a real media control system, then you can easily use TCP commands for this. This way, you can automatically integrate PLAYDECK into a complex show process and control all functions from one central control computer. And if you use Universe Show Control as the media control system, PLAYDECK is already integrated into the device library for you.

Control via Tally Interface

The PLAYDECK built-in Auto-Cue feature allows you to play a full show with virtually no operator intervention. It is especially easy to start a clip when the start command is automated from the image mixer. PLAYDECK supports control over the tally jack from practically any video mixing console on the market. This requires a COM port on the PLAYDECK computer or an inexpensive USB interface.

Control Directly via Blackmagic Design ATEM Switcher

Now, Blackmagic Design devices are found almost everywhere in video production. In order to make the use of the Auto-Cue function particularly easy and comfortable for users of Blackmagic Design ATEM Video Switchers, your PLAYDECK system can easily be connected to your ATEM Switcher via the network. You only need to assign which input channel of the ATEM the two playout channels should react. As soon as the corresponding channel is switched on by your video operator, PLAYDECK starts playback almost instantaneously.




Intelligent Special Functions for Video Playout

The small, clever extras are what distinguish a good video playout software from an exceptional one! Who hasn’t had to deal with the following typical situations in everyday production?

The Director View

The live show has just started, the first video player is running. And the director immediately begins the countdown via the intercom: “One more minute until the end of the video”, “another 45 seconds”, “another 30 seconds”, etc. It would probably be enough for three-quarters of the trade, if the corresponding warning came five seconds before the end instead. But: How should the person in charge know the personal preferences of each operator?

With PLAYDECK, they don’t have to. Instead, they just provide all parties with a compact preview of both channels, indicating the remaining time and upcoming clips, available via the local HDMI output of the PLAYDECK system, cutting out the announcements completely. This is the Production Window. Try it out for yourself! You’ll be amazed!

The Schedule Block Function

Particularly with tightly timed productions, the operator’s gaze always wanders back and forth between the current time, the directorial schedule, and the remaining time of the currently playing video clip. What’s better than collecting this information in one place? In PLAYDECK, the scheduled start time can be taken from the schedule and stored for each playback block from the playlist using the Schedule Block function. PLAYDECK then displays a clearly visible countdown to this time on both the user interface and the production window. At a glance, the director can see how they are doing for time. And if a program point takes less time than planned and the next video must be brought forward, PLAYDECK automatically adapts the start times of all subsequent pieces accordingly.

Sounds too good to be true? We promise you: It’s true! And it’s better than good, it’s great!

The Auto-Cue Function

If everything goes exactly as planned during a production, then life as a video operator can be quite comfortable: start the video, wait to make sure after the end of the clip the mixer has switched to the right camera, place the next clip into the cue, wait, etc. You might ask: is an operator needed for such productions at all, or could they be doing something more meaningful with their time? Yes, they can, if they use the auto-cue function! With this useful feature, at the end of a playback block, PLAYDECK waits on the last frame of the clip (for a freely adjustable time set by you) to allow the image mixer a steady fade. Then PLAYDECK jumps to the first frame of the next clip and waits for the start command. And if this comes automatically from the video mixing console (via Tally Interface, or directly via LAN if you use a Blackmagic ATEM image mixer), then no one is actually needed for the regular operation of PLAYDECK.

Preparing a Show

This is also not an unusual scenario: The production system is already loaded on the truck and there are still some videos, sometimes altered, sometimes completely new. As operator, you would like to play them for testing purposes, update the playlist, and maybe the videos also need to be cropped. Not a problem with PLAYDECK: Even without a license, you can test and prepare your entire show with the trial version. Connected hardware can be accessed too. The only difference compared to the licensed version: A watermark on the output signal.