{"id":90038,"date":"2026-09-27T04:21:40","date_gmt":"2026-09-27T02:21:40","guid":{"rendered":"https:\/\/playdeck.tv\/?p=90038"},"modified":"2026-10-08T02:56:04","modified_gmt":"2026-10-08T00:56:04","slug":"scte-triggers","status":"publish","type":"post","link":"https:\/\/playdeck.tv\/es\/scte-triggers\/","title":{"rendered":"Iniciar las pausas publicitarias a partir de la se\u00f1al SCTE entrante"},"content":{"rendered":"<p class=\"wp-block-paragraph\">PLAYDECK puede enviar marcadores SCTE con comandos de clip y bloqueo. Tambi\u00e9n puede&nbsp;<em>escucha<\/em>&nbsp;para los datos entrantes SCTE-35 o SCTE-104 y pasar a un bloque de interrupci\u00f3n cuando coincida un marcador.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Esto resulta \u00fatil cuando un codificador de origen, un sistema de automatizaci\u00f3n u otro canal de PLAYDECK activa la se\u00f1al OUT, y quieres que tu bloque publicitario se inicie autom\u00e1ticamente y vuelva a aparecer cuando termine la pausa.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Necesitas una licencia SCTE. El bloque debe ser un&nbsp;<strong>Bloque de descanso<\/strong>&nbsp;(Fin del bloque \u2192 Pausa), para que PLAYDECK sepa d\u00f3nde reanudar la reproducci\u00f3n tras los anuncios.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>En este art\u00edculo:<\/strong><br>\u2192 <a href=\"#editor\" data-type=\"internal\" data-id=\"#editor\">Abre el editor de disparadores SCTE<\/a><br>\u2192 <a href=\"#matching\" data-type=\"internal\" data-id=\"#matching\">C\u00f3mo funciona el emparejamiento<\/a><br>\u2192 <a href=\"#start\" data-type=\"internal\" data-id=\"#start\">Hora de inicio<\/a><br>\u2192 <a href=\"#modes\" data-type=\"internal\" data-id=\"#modes\">Modos de duraci\u00f3n de los bloques<\/a><br>\u2192 <a href=\"#recipe\" data-type=\"internal\" data-id=\"#recipe\">Receta r\u00e1pida (t\u00edpica de FAST \/ indicaci\u00f3n del camarero)<\/a><br>\u2192 <a href=\"#related\" data-type=\"internal\" data-id=\"#related\">Relacionado<\/a><\/p>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-90038_4710a3-a7 .kt-block-spacer{height:60px;}.wp-block-kadence-spacer.kt-block-spacer-90038_4710a3-a7 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:100%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-90038_4710a3-a7\" id=\"editor\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><hr class=\"kt-divider\"\/><\/div><\/div>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\"><strong>Abre el editor de disparadores SCTE<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Selecciona el encabezado \u00abBreak Block\u00bb y abre <strong>Editar activador SCTE<\/strong> (La lista de reproducci\u00f3n muestra una peque\u00f1a indicaci\u00f3n de SCTE cuando se guardan los disparadores).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Cada disparador tiene:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>SCTE OUT \u2014 Reproduce este bloque<\/strong>\u00a0\u2014 patr\u00f3n(es) que dan inicio al \u00abBreak\u00bb<\/li>\n\n\n\n<li><strong>SCTE EN<\/strong> \u2014 Retorno \u2014 patr\u00f3n(es) opcional(es) que ponen fin al \u00abBreak\u00bb antes de tiempo (dependiendo del modo de duraci\u00f3n)<\/li>\n\n\n\n<li><strong>Hora de inicio\u00a0<\/strong>\u2014 cuando el \u00abBreak\u00bb comienza tras un partido de \u00abOUT\u00bb<\/li>\n\n\n\n<li><strong>Duraci\u00f3n del bloque<\/strong>\u00a0\u2014 cu\u00e1nto tiempo dura la escapada antes de volver<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><br>Uso\u00a0<strong>Registros de SCTE<\/strong>\u00a0en el cuadro de di\u00e1logo (o\u00a0<strong>Registros \u2192 SCTE<\/strong>) durante las pruebas.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1845\" height=\"1030\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-614.png\" alt=\"\" class=\"wp-image-90166\" style=\"aspect-ratio:1.791283486605358;width:790px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-614.png 1845w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-614-300x167.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-614-768x429.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-614-1536x857.png 1536w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-614-18x10.png 18w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-614-600x335.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-614-107x60.png 107w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-614-161x90.png 161w\" sizes=\"(max-width: 1845px) 100vw, 1845px\" \/><\/figure>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-90038_07b29b-4b .kt-block-spacer{height:60px;}.wp-block-kadence-spacer.kt-block-spacer-90038_07b29b-4b .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:100%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-90038_07b29b-4b\" id=\"matching\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><hr class=\"kt-divider\"\/><\/div><\/div>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\"><strong>C\u00f3mo funciona el emparejamiento<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pon\u00a0<strong>una cadena de coincidencia por l\u00ednea<\/strong>\u00a0en los memorandos OUT e IN. Cada l\u00ednea que no est\u00e9 vac\u00eda debe aparecer en el texto del marcador de entrada (<strong>Todas las l\u00edneas = Y<\/strong>). Se ignoran los espacios y las comillas. En el cuadro de di\u00e1logo encontrar\u00e1s ejemplos para SCTE-35 \/ SCTE-104 (y variantes de duraci\u00f3n); util\u00edzalos como punto de partida y, a continuaci\u00f3n, aj\u00fastalos a lo que env\u00eda realmente tu fuente.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">El\u00a0<strong>El patr\u00f3n \u00abOUT\u00bb debe coincidir con lo que PLAYDECK recibe realmente<\/strong>. Abrir\u00a0<strong>Registros \u2192 SCTE<\/strong>\u00a0durante las pruebas. Las l\u00edneas que empiezan por\u00a0<code>&lt;&lt;<\/code>\u00a0Muestra la se\u00f1al de entrada: copia fragmentos caracter\u00edsticos en tus l\u00edneas de coincidencia.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ejemplos de fragmentos que la gente suele emparejar:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>SCTE-35 salida inmediata:<\/strong>\u00a0SpliceInfoSection, SpliceInsert, outOfNetworkIndicator=\u201d1\u201d, spliceImmediateFlag=\"1\"<\/li>\n\n\n\n<li><strong>SCTE-35 EN:<\/strong>\u00a0SpliceInfoSection, SpliceInsert, outOfNetworkIndicator=\u201d0\u00bb<\/li>\n\n\n\n<li><strong>SCTE-104 OUT\u00a0<\/strong>(datos entrantes descodificados, no datos hexadecimales sin procesar): SCTE-104, mensaje de operaci\u00f3n m\u00faltiple, opID 257, tipo de inserci\u00f3n de empalme 2<\/li>\n\n\n\n<li><strong>Arranque temporizado SCTE-35 con ptsTime<\/strong>\u00a0(por ejemplo, TimeSignal): SpliceInfoSection, TimeSignal, ptsTime<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><br>Si tu patr\u00f3n OUT sigue requiriendo\u00a0<code>spliceImmediateFlag=\"1\"<\/code>, una pista con\u00a0<code>Flag=\"0\"<\/code>\u00a0o un\u00a0<strong>TimeSignal<\/strong>- El marcador \u00absolo\u00bb nunca se disparar\u00e1. Alinea siempre el patr\u00f3n con uno real\u00a0<code>&lt;&lt;<\/code>\u00a0l\u00ednea de tu registro.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Los disparadores solo reaccionan ante el tr\u00e1fico entrante&nbsp;<code>&lt;&lt;<\/code>&nbsp;se\u00f1ales, no para&nbsp;<code>&gt;&gt;<\/code>&nbsp;enviar solo l\u00edneas. Para una prueba de bucle cerrado, la entrada de escucha debe detectar el flujo que transporta el marcador.<\/p>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-90038_36ef20-09 .kt-block-spacer{height:60px;}.wp-block-kadence-spacer.kt-block-spacer-90038_36ef20-09 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:100%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-90038_36ef20-09\" id=\"start\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><hr class=\"kt-divider\"\/><\/div><\/div>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\"><strong>Hora de inicio<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Cuando el patr\u00f3n OUT coincide,\u00a0<strong>Hora de inicio<\/strong>\u00a0determina cu\u00e1ndo comienza realmente el \u00abBreak Block\u00bb.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th class=\"has-text-align-left\" data-align=\"left\">Modo<\/th><th class=\"has-text-align-left\" data-align=\"left\">\u00bfQu\u00e9 ocurre?<\/th><\/tr><\/thead><tbody><tr><td class=\"has-text-align-left\" data-align=\"left\"><strong>Inmediatamente despu\u00e9s de la llegada<\/strong><\/td><td class=\"has-text-align-left\" data-align=\"left\">Inicia el \u00abBreak\u00bb en cuanto coincida el patr\u00f3n \u00abOUT\u00bb (por defecto).<\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><strong>Retraso desde la se\u00f1al de SCTE (pre-roll \/ PTS \/ marca de tiempo)<\/strong><\/td><td class=\"has-text-align-left\" data-align=\"left\">Lee un retraso de inicio a partir de la se\u00f1al (v\u00e9ase m\u00e1s abajo). Si no se encuentra nada \u00fatil, PLAYDECK se inicia en ese momento y registra una nota en el registro SCTE.<\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><strong>Retardo fijo (MM:SS:FF)<\/strong><\/td><td class=\"has-text-align-left\" data-align=\"left\">Espera todo este tiempo despu\u00e9s del partido y luego empieza. El avance r\u00e1pido (FF) se gestiona como la duraci\u00f3n del programa y luego se aplica utilizando la frecuencia de fotogramas del canal.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h6 class=\"wp-block-heading\"><br>Retardo desde la se\u00f1al de SCTE: qu\u00e9 se lee<\/h6>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>SCTE-104<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><code>pre_roll_time<\/code>\u00a0en milisegundos<\/li>\n\n\n\n<li>y\/o\u00a0<code>&lt;timestamp><\/code>:\u00a0<code>tipo_de_hora<\/code>\u00a0<strong>0<\/strong>\u00a0= procesar ahora;\u00a0<strong>1<\/strong>\u00a0= UTC (NTP);\u00a0<strong>2<\/strong>\u00a0= Reloj de pared al estilo VITC (horas \/ minutos \/ segundos \/ fotogramas)<\/li>\n\n\n\n<li>Retraso efectivo = tiempo transcurrido hasta ese momento (si a\u00fan est\u00e1 en el futuro)\u00a0<strong>adem\u00e1s<\/strong>\u00a0pre-roll<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><br><strong>SCTE-35<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><code>spliceImmediateFlag=\"1\"<\/code>\u00a0\u2192 retraso\u00a0<strong>0<\/strong>\u00a0(igual que \u00abinmediato\u00bb para el inicio)<\/li>\n\n\n\n<li>de lo contrario\u00a0<code>ptsTime<\/code>\u00a0\/\u00a0<code>pts_time<\/code>\u00a0(reloj de programa de 90 kHz), en comparaci\u00f3n con el reloj de transmisi\u00f3n del\u00a0<strong>el mismo fotograma<\/strong>\u00a0que llevaba la bola \u2192 retraso hasta ese punto (con un tap\u00f3n de seguridad)<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><br>Si la hora prevista ya ha pasado (VITC o PTS), el descanso comienza de inmediato.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">No todas las rutas de env\u00edo conservan\u00a0<code>ptsTime<\/code>\u00a0en cada tipo de se\u00f1al. Lo que importa en la producci\u00f3n es si tu\u00a0<code>&lt;&lt;<\/code>\u00a0El registro de entrada sigue conteniendo\u00a0<code>ptsTime<\/code>\u00a0(o 104 pre-roll \/ marca de tiempo).\u00a0<strong>TimeSignal<\/strong>\u00a0marcadores que incluyen\u00a0<code>ptsTime<\/code>\u00a0son un caso habitual en los arranques temporizados SCTE-35.<\/p>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-90038_681edc-a5 .kt-block-spacer{height:60px;}.wp-block-kadence-spacer.kt-block-spacer-90038_681edc-a5 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:100%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-90038_681edc-a5\" id=\"modes\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><hr class=\"kt-divider\"\/><\/div><\/div>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\"><strong>Modos de duraci\u00f3n de los bloques<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th class=\"has-text-align-left\" data-align=\"left\">Modo<\/th><th class=\"has-text-align-left\" data-align=\"left\">\u00bfQu\u00e9 ocurre?<\/th><\/tr><\/thead><tbody><tr><td class=\"has-text-align-left\" data-align=\"left\"><strong>Espera a que llegue el SCTE<\/strong><\/td><td class=\"has-text-align-left\" data-align=\"left\">OUT inicia el Break (despu\u00e9s de\u00a0<strong>Hora de inicio<\/strong>). Devuelve un valor cuando un\u00a0<strong>EN<\/strong>\u00a0coincidencias de patr\u00f3n. Debes establecer \u00abPatr\u00f3n IN\u00bb.<\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><strong>Duraci\u00f3n desde SCTE OUT (duraci\u00f3n de la pausa)<\/strong><\/td><td class=\"has-text-align-left\" data-align=\"left\">OUT inicia la pausa. Vuelve tras la duraci\u00f3n de la pausa indicada en ese marcador OUT: SCTE-35\u00a0<strong>Duraci\u00f3n de la pausa<\/strong>\u00a0\/\u00a0<code>duraci\u00f3n<\/code>\u00a0(impulsos de 90 kHz), o SCTE-104\u00a0<strong>duraci\u00f3n_del_descanso<\/strong>\u00a0(d\u00e9cimas de segundo). Si no se encuentra ninguna duraci\u00f3n, PLAYDECK pasa a esperar la se\u00f1al IN (si se ha configurado una).<\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><strong>Duraci\u00f3n fija<\/strong><\/td><td class=\"has-text-align-left\" data-align=\"left\">OUT inicia la pausa. Vuelve tras el tiempo que introduzcas (HH:MM:SS).<\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><strong>Jugar hasta el final del bloque<\/strong><\/td><td class=\"has-text-align-left\" data-align=\"left\">OUT inicia el Break. Vuelve cuando el Break Block finalice con normalidad (el mismo principio que cuando un Break programado o de acci\u00f3n llega a su fin).<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Un\u00a0<strong>EN\u00a0<\/strong>La funci\u00f3n \u00abmatch\u00bb siempre devuelve un resultado inmediato y cancela cualquier temporizador en curso.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Se\u00f1ales sin duraci\u00f3n de pausa (por ejemplo, muchas\u00a0<strong>TimeSignal<\/strong>(solo marcadores) necesitan\u00a0<strong>Duraci\u00f3n fija<\/strong>,\u00a0<strong>Espera a que llegue el SCTE<\/strong>, o\u00a0<strong>Jugar hasta el final del bloque<\/strong>\u00a0\u2014 de lo contrario, PLAYDECK no tendr\u00e1 ruta de retorno y lo registrar\u00e1.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Cuando se activa OUT, PLAYDECK recuerda el clip que se estaba reproduciendo y pasa directamente al Break. La funci\u00f3n \u00abReturn\u00bb utiliza esa posici\u00f3n guardada (a trav\u00e9s del ajuste \u00abAfter Break\u00bb del Break o de la ruta de retorno normal).<\/p>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-90038_a18e1a-04 .kt-block-spacer{height:60px;}.wp-block-kadence-spacer.kt-block-spacer-90038_a18e1a-04 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:100%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-90038_a18e1a-04\" id=\"recipe\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><hr class=\"kt-divider\"\/><\/div><\/div>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\"><strong>Receta r\u00e1pida (t\u00edpica de FAST \/ indicaci\u00f3n del camarero)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Comandos<\/strong>\u00a0en clips\/bloques\/acciones =\u00a0<strong>enviar<\/strong>\u00a0SCTE (<code>>><\/code>\u00a0(en el registro). V\u00e9anse los art\u00edculos sobre SCTE-35 y SCTE-104.<\/li>\n\n\n\n<li><strong>Disparadores SCTE<\/strong>\u00a0en un bloque de descanso =\u00a0<strong>reaccionar<\/strong>\u00a0a los marcadores entrantes (<code>&lt;&lt;<\/code>) y gestionar la emisi\u00f3n.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><br>Ambos pueden coexistir en el mismo proyecto. Un \u00abBreak\u00bb puede seguir ejecutando comandos SCTE de salida al inicio y al final si tu programador tambi\u00e9n necesita marcadores.\u00a0<strong>de<\/strong>\u00a0PLAYDECK.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Para la ingesta en directo que debe mantenerse activa tras la interrupci\u00f3n, utiliza una entrada de canal permanente (no una URL de transmisi\u00f3n de una lista de reproducci\u00f3n); consulta <a href=\"https:\/\/playdeck.tv\/es\/ad-breaks\/#checklist\" data-type=\"link\" data-id=\"https:\/\/playdeck.tv\/ad-breaks\/#checklist\">Blocos publicitarios<\/a>. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Configuraciones habituales<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>El servidor env\u00eda\u00a0<strong>inmediato SCTE-35 OUT<\/strong>\u00a0\u2192\u00a0<strong>Hora de inicio<\/strong>: Inmediatamente despu\u00e9s de la llegada;\u00a0<strong>Duraci\u00f3n<\/strong>: desde SCTE OUT, o Fijo \/ Esperar a IN<\/li>\n\n\n\n<li><strong>SCTE-104<\/strong>\u00a0con pre-roll o marca de tiempo \u2192\u00a0<strong>Hora de inicio<\/strong>: Retardo desde la se\u00f1al de SCTE;\u00a0<strong>Duraci\u00f3n<\/strong>\u00a0seg\u00fan sea necesario<\/li>\n\n\n\n<li><strong>SCTE-35<\/strong>\u00a0con\u00a0<code>ptsTime<\/code>\u00a0en la cola de entrada \u2192\u00a0<strong>Hora de inicio<\/strong>: Retardo desde la se\u00f1al de SCTE; el patr\u00f3n de salida debe coincidir con esa se\u00f1al (no solo\u00a0<code>Flag=\"1\"<\/code>);\u00a0<strong>Duraci\u00f3n<\/strong>\u00a0A menudo, \u00abFixed\u00bb o \u00abWait for IN\u00bb si el marcador no tiene duraci\u00f3n de pausa<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><br><strong>Durante las pruebas<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><code>>><\/code>\u00a0en el registro = se ha enviado algo<\/li>\n\n\n\n<li><code>&lt;&lt;<\/code>\u00a0= PLAYDECK ha recibido una se\u00f1al<\/li>\n\n\n\n<li><code>SALIDA\/RETRASO<\/code>,\u00a0<code>FUERA\/JUEGO<\/code>,\u00a0<code>INICIO\/REPRODUCIR<\/code>,\u00a0<code>ENTRADA\/SALIDA<\/code>,\u00a0<code>TEMPORIZADOR\/RETORNO<\/code>\u00a0= acciones de activaci\u00f3n<\/li>\n<\/ul>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-90038_e96cf7-66 .kt-block-spacer{height:60px;}.wp-block-kadence-spacer.kt-block-spacer-90038_e96cf7-66 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:100%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-90038_e96cf7-66\" id=\"related\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><hr class=\"kt-divider\"\/><\/div><\/div>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\"><strong>Relacionado<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th class=\"has-text-align-left\" data-align=\"left\">Art\u00edculo<\/th><th class=\"has-text-align-left\" data-align=\"left\">Tema<\/th><\/tr><\/thead><tbody><tr><td class=\"has-text-align-left\" data-align=\"left\"><a href=\"https:\/\/playdeck.tv\/es\/cc-scte\/\">Subt\u00edtulos ocultos y SCTE \u2014 Descripci\u00f3n general<\/a><\/td><td class=\"has-text-align-left\" data-align=\"left\">Matriz completa, dominios, indicadores de incrustaci\u00f3n<\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><a href=\"https:\/\/playdeck.tv\/es\/scte-35\/\">Env\u00edo de SCTE-35 a un servidor de streaming<\/a><\/td><td class=\"has-text-align-left\" data-align=\"left\">UDP\/SRT\/DVB, Nimble, HLS<\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><a href=\"https:\/\/playdeck.tv\/es\/cc-subtitles\/\">Subt\u00edtulos ocultos y subt\u00edtulos<\/a><\/td><td class=\"has-text-align-left\" data-align=\"left\">CC de quemado \/ paso directo<\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><a href=\"https:\/\/playdeck.tv\/es\/recording-cc-scte\/\">Grabaci\u00f3n CC y SCTE<\/a><\/td><td class=\"has-text-align-left\" data-align=\"left\">MKV frente a TS, archivos \u00absidecar\u00bb, comprobaciones de reproducci\u00f3n<\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><a href=\"https:\/\/playdeck.tv\/es\/scte-triggers\/\" data-type=\"link\" data-id=\"https:\/\/playdeck.tv\/scte-triggers\/\">Uso de SCTE-104 en SDI<\/a><\/td><td class=\"has-text-align-left\" data-align=\"left\">Marcadores SDI VANC<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>","protected":false},"excerpt":{"rendered":"<p>PLAYDECK puede enviar marcadores SCTE con comandos de corte y bloqueo. Tambi\u00e9n puede detectar se\u00f1ales entrantes SCTE-35 o SCTE-104 y pasar a un \u00abBreak Block\u00bb cuando un marcador coincida. Esto resulta \u00fatil cuando se activa un codificador anterior, un sistema de automatizaci\u00f3n u otro canal de PLAYDECK\u2026 <a class=\"kt-excerpt-readmore more-link\" href=\"https:\/\/playdeck.tv\/es\/scte-triggers\/\" aria-label=\"Iniciar las pausas publicitarias a partir de la se\u00f1al SCTE entrante\">Leer m\u00e1s<\/a><\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"kt_blocks_editor_width":"","_kad_blocks_custom_css":"","_kad_blocks_head_custom_js":"","_kad_blocks_body_custom_js":"","_kad_blocks_footer_custom_js":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-90038","post","type-post","status-publish","format-standard","hentry","category-manual"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Start Ad Breaks from Incoming SCTE - PLAYDECK<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/playdeck.tv\/es\/scte-triggers\/\" \/>\n<meta property=\"og:locale\" content=\"es_ES\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Start Ad Breaks from Incoming SCTE - PLAYDECK\" \/>\n<meta property=\"og:description\" content=\"PLAYDECK can send SCTE markers with clip and block commands. It can also&nbsp;listen&nbsp;for incoming SCTE-35 or SCTE-104 and jump into a Break Block when a marker matches. That is useful when an upstream encoder, automation, or another PLAYDECK channel fires &hellip; Leer m\u00e1s\" \/>\n<meta property=\"og:url\" content=\"https:\/\/playdeck.tv\/es\/scte-triggers\/\" \/>\n<meta property=\"og:site_name\" content=\"PLAYDECK\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/playdecktv\" \/>\n<meta property=\"article:published_time\" content=\"2026-09-27T02:21:40+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-10-08T00:56:04+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-614.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1845\" \/>\n\t<meta property=\"og:image:height\" content=\"1030\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"WebAdmin\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Escrito por\" \/>\n\t<meta name=\"twitter:data1\" content=\"WebAdmin\" \/>\n\t<meta name=\"twitter:label2\" content=\"Tiempo de lectura\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 minutos\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/playdeck.tv\\\/scte-triggers\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/playdeck.tv\\\/scte-triggers\\\/\"},\"author\":{\"name\":\"WebAdmin\",\"@id\":\"https:\\\/\\\/playdeck.tv\\\/#\\\/schema\\\/person\\\/63a673a3fa358907dfc2bc57cc23f5b8\"},\"headline\":\"Start Ad Breaks from Incoming SCTE\",\"datePublished\":\"2026-09-27T02:21:40+00:00\",\"dateModified\":\"2026-10-08T00:56:04+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/playdeck.tv\\\/scte-triggers\\\/\"},\"wordCount\":999,\"publisher\":{\"@id\":\"https:\\\/\\\/playdeck.tv\\\/#organization\"},\"image\":{\"@id\":\"https:\\\/\\\/playdeck.tv\\\/scte-triggers\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/playdeck.tv\\\/wp-content\\\/uploads\\\/image-614.png\",\"articleSection\":[\"Manual\"],\"inLanguage\":\"es\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/playdeck.tv\\\/scte-triggers\\\/\",\"url\":\"https:\\\/\\\/playdeck.tv\\\/scte-triggers\\\/\",\"name\":\"Start Ad Breaks from Incoming SCTE - PLAYDECK\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/playdeck.tv\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/playdeck.tv\\\/scte-triggers\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/playdeck.tv\\\/scte-triggers\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/playdeck.tv\\\/wp-content\\\/uploads\\\/image-614.png\",\"datePublished\":\"2026-09-27T02:21:40+00:00\",\"dateModified\":\"2026-10-08T00:56:04+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/playdeck.tv\\\/scte-triggers\\\/#breadcrumb\"},\"inLanguage\":\"es\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/playdeck.tv\\\/scte-triggers\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"es\",\"@id\":\"https:\\\/\\\/playdeck.tv\\\/scte-triggers\\\/#primaryimage\",\"url\":\"https:\\\/\\\/playdeck.tv\\\/wp-content\\\/uploads\\\/image-614.png\",\"contentUrl\":\"https:\\\/\\\/playdeck.tv\\\/wp-content\\\/uploads\\\/image-614.png\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/playdeck.tv\\\/scte-triggers\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/playdeck.tv\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Start Ad Breaks from Incoming SCTE\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/playdeck.tv\\\/#website\",\"url\":\"https:\\\/\\\/playdeck.tv\\\/\",\"name\":\"PLAYDECK\",\"description\":\"Professional Video Playout Software for Windows\",\"publisher\":{\"@id\":\"https:\\\/\\\/playdeck.tv\\\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/playdeck.tv\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"es\"},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/playdeck.tv\\\/#organization\",\"name\":\"PLAYDECK\",\"url\":\"https:\\\/\\\/playdeck.tv\\\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"es\",\"@id\":\"https:\\\/\\\/playdeck.tv\\\/#\\\/schema\\\/logo\\\/image\\\/\",\"url\":\"https:\\\/\\\/playdeck.tv\\\/wp-content\\\/uploads\\\/Logo_PlayDeck-04-edited-scaled.jpg\",\"contentUrl\":\"https:\\\/\\\/playdeck.tv\\\/wp-content\\\/uploads\\\/Logo_PlayDeck-04-edited-scaled.jpg\",\"width\":2560,\"height\":1087,\"caption\":\"PLAYDECK\"},\"image\":{\"@id\":\"https:\\\/\\\/playdeck.tv\\\/#\\\/schema\\\/logo\\\/image\\\/\"},\"sameAs\":[\"https:\\\/\\\/www.facebook.com\\\/playdecktv\",\"https:\\\/\\\/www.instagram.com\\\/playdeck.tv\\\/\",\"https:\\\/\\\/www.linkedin.com\\\/company\\\/70437766\\\/\"]},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/playdeck.tv\\\/#\\\/schema\\\/person\\\/63a673a3fa358907dfc2bc57cc23f5b8\",\"name\":\"WebAdmin\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Iniciar bloques publicitarios a partir de SCTE entrante - PLAYDECK","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/playdeck.tv\/es\/scte-triggers\/","og_locale":"es_ES","og_type":"article","og_title":"Start Ad Breaks from Incoming SCTE - PLAYDECK","og_description":"PLAYDECK can send SCTE markers with clip and block commands. It can also&nbsp;listen&nbsp;for incoming SCTE-35 or SCTE-104 and jump into a Break Block when a marker matches. That is useful when an upstream encoder, automation, or another PLAYDECK channel fires &hellip; Leer m\u00e1s","og_url":"https:\/\/playdeck.tv\/es\/scte-triggers\/","og_site_name":"PLAYDECK","article_publisher":"https:\/\/www.facebook.com\/playdecktv","article_published_time":"2026-09-27T02:21:40+00:00","article_modified_time":"2026-10-08T00:56:04+00:00","og_image":[{"width":1845,"height":1030,"url":"https:\/\/playdeck.tv\/wp-content\/uploads\/image-614.png","type":"image\/png"}],"author":"WebAdmin","twitter_card":"summary_large_image","twitter_misc":{"Escrito por":"WebAdmin","Tiempo de lectura":"5 minutos"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/playdeck.tv\/scte-triggers\/#article","isPartOf":{"@id":"https:\/\/playdeck.tv\/scte-triggers\/"},"author":{"name":"WebAdmin","@id":"https:\/\/playdeck.tv\/#\/schema\/person\/63a673a3fa358907dfc2bc57cc23f5b8"},"headline":"Start Ad Breaks from Incoming SCTE","datePublished":"2026-09-27T02:21:40+00:00","dateModified":"2026-10-08T00:56:04+00:00","mainEntityOfPage":{"@id":"https:\/\/playdeck.tv\/scte-triggers\/"},"wordCount":999,"publisher":{"@id":"https:\/\/playdeck.tv\/#organization"},"image":{"@id":"https:\/\/playdeck.tv\/scte-triggers\/#primaryimage"},"thumbnailUrl":"https:\/\/playdeck.tv\/wp-content\/uploads\/image-614.png","articleSection":["Manual"],"inLanguage":"es"},{"@type":"WebPage","@id":"https:\/\/playdeck.tv\/scte-triggers\/","url":"https:\/\/playdeck.tv\/scte-triggers\/","name":"Iniciar bloques publicitarios a partir de SCTE entrante - PLAYDECK","isPartOf":{"@id":"https:\/\/playdeck.tv\/#website"},"primaryImageOfPage":{"@id":"https:\/\/playdeck.tv\/scte-triggers\/#primaryimage"},"image":{"@id":"https:\/\/playdeck.tv\/scte-triggers\/#primaryimage"},"thumbnailUrl":"https:\/\/playdeck.tv\/wp-content\/uploads\/image-614.png","datePublished":"2026-09-27T02:21:40+00:00","dateModified":"2026-10-08T00:56:04+00:00","breadcrumb":{"@id":"https:\/\/playdeck.tv\/scte-triggers\/#breadcrumb"},"inLanguage":"es","potentialAction":[{"@type":"ReadAction","target":["https:\/\/playdeck.tv\/scte-triggers\/"]}]},{"@type":"ImageObject","inLanguage":"es","@id":"https:\/\/playdeck.tv\/scte-triggers\/#primaryimage","url":"https:\/\/playdeck.tv\/wp-content\/uploads\/image-614.png","contentUrl":"https:\/\/playdeck.tv\/wp-content\/uploads\/image-614.png"},{"@type":"BreadcrumbList","@id":"https:\/\/playdeck.tv\/scte-triggers\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/playdeck.tv\/"},{"@type":"ListItem","position":2,"name":"Start Ad Breaks from Incoming SCTE"}]},{"@type":"WebSite","@id":"https:\/\/playdeck.tv\/#website","url":"https:\/\/playdeck.tv\/","name":"PLAYDECK","description":"Software Professional Video Playout para Windows","publisher":{"@id":"https:\/\/playdeck.tv\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/playdeck.tv\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"es"},{"@type":"Organization","@id":"https:\/\/playdeck.tv\/#organization","name":"PLAYDECK","url":"https:\/\/playdeck.tv\/","logo":{"@type":"ImageObject","inLanguage":"es","@id":"https:\/\/playdeck.tv\/#\/schema\/logo\/image\/","url":"https:\/\/playdeck.tv\/wp-content\/uploads\/Logo_PlayDeck-04-edited-scaled.jpg","contentUrl":"https:\/\/playdeck.tv\/wp-content\/uploads\/Logo_PlayDeck-04-edited-scaled.jpg","width":2560,"height":1087,"caption":"PLAYDECK"},"image":{"@id":"https:\/\/playdeck.tv\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/www.facebook.com\/playdecktv","https:\/\/www.instagram.com\/playdeck.tv\/","https:\/\/www.linkedin.com\/company\/70437766\/"]},{"@type":"Person","@id":"https:\/\/playdeck.tv\/#\/schema\/person\/63a673a3fa358907dfc2bc57cc23f5b8","name":"WebAdmin"}]}},"taxonomy_info":{"category":[{"value":1,"label":"Manual"}]},"featured_image_src_large":false,"author_info":{"display_name":"WebAdmin","author_link":"https:\/\/playdeck.tv\/es\/author\/joy\/"},"comment_info":0,"category_info":[{"term_id":1,"name":"Manual","slug":"manual","term_group":0,"term_taxonomy_id":1,"taxonomy":"category","description":"","parent":0,"count":55,"filter":"raw","cat_ID":1,"category_count":55,"category_description":"","cat_name":"Manual","category_nicename":"manual","category_parent":0}],"tag_info":false,"_links":{"self":[{"href":"https:\/\/playdeck.tv\/es\/wp-json\/wp\/v2\/posts\/90038","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/playdeck.tv\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/playdeck.tv\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/playdeck.tv\/es\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/playdeck.tv\/es\/wp-json\/wp\/v2\/comments?post=90038"}],"version-history":[{"count":12,"href":"https:\/\/playdeck.tv\/es\/wp-json\/wp\/v2\/posts\/90038\/revisions"}],"predecessor-version":[{"id":90171,"href":"https:\/\/playdeck.tv\/es\/wp-json\/wp\/v2\/posts\/90038\/revisions\/90171"}],"wp:attachment":[{"href":"https:\/\/playdeck.tv\/es\/wp-json\/wp\/v2\/media?parent=90038"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/playdeck.tv\/es\/wp-json\/wp\/v2\/categories?post=90038"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/playdeck.tv\/es\/wp-json\/wp\/v2\/tags?post=90038"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}