{"id":85858,"date":"2025-05-16T00:54:14","date_gmt":"2025-05-15T22:54:14","guid":{"rendered":"https:\/\/playdeck.tv\/?p=85858"},"modified":"2025-11-28T17:24:55","modified_gmt":"2025-11-28T16:24:55","slug":"companion","status":"publish","type":"post","link":"https:\/\/playdeck.tv\/de\/companion\/","title":{"rendered":"Einsatz von Companion zur Steuerung von Playout"},"content":{"rendered":"<p>In diesem Artikel erfahren Sie, wie Sie bitfocus Companion zusammen mit PLAYDECK nutzen k\u00f6nnen. Companion verf\u00fcgt \u00fcber ein einsatzbereites Modul f\u00fcr PLAYDECK. Dies ist die bequemste M\u00f6glichkeit, PLAYDECK mit Ihrem ATEM-Mischer oder STREAMDECK zu verbinden.<br><br>Das Companion-Modul wurde entwickelt und wird gepflegt von <a href=\"https:\/\/github.com\/semenovnick\" target=\"_blank\" rel=\"noreferrer noopener\">Nick Semonov<\/a>. Er ist Community-Entwickler und zudem ein toller Kollege.<\/p>\n\n\n\n<p>In diesem Artikel:<br>\u2192  <a href=\"#install\" data-type=\"internal\" data-id=\"#install\">Installation<\/a><br>\u2192  <a href=\"#presets\">Schaltfl\u00e4chenseite mit Voreinstellungen<\/a><br>\u2192  <a href=\"#commands\">Benutzerdefinierte Befehle statt Aktionen<\/a><br>\u2192  <a href=\"#feedbacks\">Benutzerdefinierte Schaltfl\u00e4chen-Feedbacks<\/a><\/p>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-85858_2dc549-3f .kt-block-spacer{height:60px;}.wp-block-kadence-spacer.kt-block-spacer-85858_2dc549-3f .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:100%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-85858_2dc549-3f\" id=\"install\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><hr class=\"kt-divider\"\/><\/div><\/div>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Installation<\/strong><\/p>\n\n\n\n<p>1. Starte PLAYDECK, damit Companion es finden kann<\/p>\n\n\n\n<p>2. Laden Sie die <a href=\"https:\/\/bitfocus.io\/companion\" target=\"_blank\" rel=\"noreferrer noopener\">Aktuelle stabile Version von Companion<\/a><\/p>\n\n\n\n<p>3. Starten Sie Companion und f\u00fcgen Sie das PLAYDECK-Modul hinzu<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1418\" height=\"535\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-329.png\" alt=\"\" class=\"wp-image-86433\" style=\"width:714px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-329.png 1418w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-329-300x113.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-329-1024x386.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-329-768x290.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-329-600x226.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-329-159x60.png 159w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-329-239x90.png 239w\" sizes=\"(max-width: 1418px) 100vw, 1418px\" \/><\/figure>\n\n\n\n<p>4. Sie sind fertig, wenn Companion f\u00fcr diese Verbindung ein GR\u00dcNES H\u00e4kchen anzeigt. Falls keine Verbindung hergestellt werden kann, deaktivieren Sie bitte Ihre Firewall oder lassen Sie den TCP-Port 11411 zu.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"964\" height=\"347\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-356.png\" alt=\"\" class=\"wp-image-86614\" style=\"width:465px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-356.png 964w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-356-300x108.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-356-768x276.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-356-600x216.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-356-167x60.png 167w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-356-250x90.png 250w\" sizes=\"(max-width: 964px) 100vw, 964px\" \/><\/figure>\n\n\n\n<p class=\"has-medium-font-size\"><\/p>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-85858_603818-c4 .kt-block-spacer{height:60px;}.wp-block-kadence-spacer.kt-block-spacer-85858_603818-c4 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:100%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-85858_603818-c4\" id=\"presets\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><hr class=\"kt-divider\"\/><\/div><\/div>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Schaltfl\u00e4chenseite mit Voreinstellungen<\/strong><\/p>\n\n\n\n<p>Wir werden \u201eCompanion Presets\u201c verwenden, um schnell eine neue Seite mit Schaltfl\u00e4chen f\u00fcr eine ungezwungene Playout-Situation zu erstellen.<\/p>\n\n\n\n<p>1. Erstelle eine neue Seite, gehe dann zu \u201eVoreinstellungen\u201c und w\u00e4hle \u201ePLAYDECK\u201c aus<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1415\" height=\"582\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-350.png\" alt=\"\" class=\"wp-image-86488\" style=\"width:724px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-350.png 1415w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-350-300x123.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-350-1024x421.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-350-768x316.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-350-600x247.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-350-146x60.png 146w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-350-219x90.png 219w\" sizes=\"(max-width: 1415px) 100vw, 1415px\" \/><\/figure>\n\n\n\n<p>2. In unserem Beispiel m\u00f6chten wir gezielt Kanal 1 ansprechen. Sie k\u00f6nnen auch LISTS verwenden, die dynamisch sind und den in PLAYDECK sichtbaren Kanal (links und rechts) nutzen. Au\u00dferdem k\u00f6nnen Sie Ihre ASSETS (Streams, Aufnahmen) steuern. W\u00e4hlen Sie KANAL 1 aus, um fortzufahren.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1413\" height=\"551\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-351.png\" alt=\"\" class=\"wp-image-86489\" style=\"width:717px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-351.png 1413w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-351-300x117.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-351-1024x399.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-351-768x299.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-351-600x234.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-351-154x60.png 154w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-351-231x90.png 231w\" sizes=\"(max-width: 1413px) 100vw, 1413px\" \/><\/figure>\n\n\n\n<p>3. Mit Drag &amp; Drop erstellen wir eine einfache Playout-L\u00f6sung: Wiedergabesteuerung mit einigen Overlays. Die Schaltfl\u00e4chen werden mit FEEDBACKS hinzugef\u00fcgt, das hei\u00dft: Je nach Wiedergabestatus (CUE, Wiedergabe, Pause, Stopp) wird eine ROTE Schaltfl\u00e4che angezeigt.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1500\" height=\"529\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-357.png\" alt=\"\" class=\"wp-image-86615\" style=\"width:720px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-357.png 1500w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-357-300x106.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-357-1024x361.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-357-768x271.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-357-600x212.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-357-170x60.png 170w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-357-255x90.png 255w\" sizes=\"(max-width: 1500px) 100vw, 1500px\" \/><\/figure>\n\n\n\n<p>4. Die PLAY-Taste zeigt w\u00e4hrend Playout auch die verbleibende Clip-Dauer an:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1511\" height=\"522\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-358.png\" alt=\"\" class=\"wp-image-86616\" style=\"width:724px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-358.png 1511w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-358-300x104.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-358-1024x354.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-358-768x265.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-358-600x207.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-358-174x60.png 174w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-358-261x90.png 261w\" sizes=\"(max-width: 1511px) 100vw, 1511px\" \/><\/figure>\n\n\n\n<p>5. Einige Schaltfl\u00e4chen ben\u00f6tigen weitere Informationen von dir, wie beispielsweise die Schaltfl\u00e4che \u201eSTART OVERLAY\u201c. Sie muss wissen, welche Overlays gestartet werden sollen:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1570\" height=\"746\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-359.png\" alt=\"\" class=\"wp-image-86617\" style=\"width:727px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-359.png 1570w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-359-300x143.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-359-1024x487.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-359-768x365.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-359-1536x730.png 1536w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-359-600x285.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-359-126x60.png 126w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-359-189x90.png 189w\" sizes=\"(max-width: 1570px) 100vw, 1570px\" \/><\/figure>\n\n\n\n<p class=\"has-large-font-size\"><\/p>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-85858_40e116-a0 .kt-block-spacer{height:60px;}.wp-block-kadence-spacer.kt-block-spacer-85858_40e116-a0 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:100%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-85858_40e116-a0\" id=\"commands\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><hr class=\"kt-divider\"\/><\/div><\/div>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Benutzerdefinierte Befehle statt Aktionen<\/strong><\/p>\n\n\n\n<p>Wir k\u00f6nnen jeden beliebigen PLAYDECK-Befehl zu einer Companion-Taste hinzuf\u00fcgen. Das ist n\u00fctzlich, wenn Sie eher der \u201cProgrammierer\u201d-Typ sind oder wenn es in PLAYDECK neue Befehle gibt, die in Companion (noch) nicht verf\u00fcgbar sind. Es ist auch m\u00f6glich, mehrere Befehle gleichzeitig hinzuzuf\u00fcgen.<\/p>\n\n\n\n<p>1. Wir erstellen eine neue Schaltfl\u00e4che und f\u00fcgen eine neue Aktion hinzu. Nun w\u00e4hlen wir \u201eCUSTOM COMMAND\u201c aus und klicken auf \u201eFERTIG\u201c.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1420\" height=\"776\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-340.png\" alt=\"\" class=\"wp-image-86445\" style=\"width:727px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-340.png 1420w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-340-300x164.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-340-1024x560.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-340-768x420.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-340-600x328.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-340-110x60.png 110w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-340-165x90.png 165w\" sizes=\"(max-width: 1420px) 100vw, 1420px\" \/><\/figure>\n\n\n\n<p>2. In PLAYDECK \u00f6ffnen wir die Befehlsliste, um zu pr\u00fcfen, welchen Befehl wir verwenden m\u00f6chten<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1084\" height=\"531\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-360.png\" alt=\"\" class=\"wp-image-86618\" style=\"width:512px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-360.png 1084w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-360-300x147.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-360-1024x502.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-360-768x376.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-360-600x294.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-360-122x60.png 122w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-360-184x90.png 184w\" sizes=\"(max-width: 1084px) 100vw, 1084px\" \/><\/figure>\n\n\n\n<p>3. Wir beschlie\u00dfen, mehrere Overlays auf verschiedenen Kan\u00e4len zu starten und anschlie\u00dfend zwei Streams zu starten: <\/p>\n\n\n\n<p>&lt;startoverlay|1|1+3&gt;<br>&lt;startoverlay|2|1+5&gt;<br>&lt;startstream|1&gt;<br>&lt;startstream|2&gt;<\/p>\n\n\n\n<p>4. Wir fassen alle Befehle in einer Zeile zusammen und kopieren diese in das Feld \u201eCOMMANDS\u201c. Wenn wir dann auf unsere Schaltfl\u00e4che klicken, starten wir unsere Overlays und unseren Streams, da alle Befehle in der angegebenen Reihenfolge ausgef\u00fchrt werden.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1571\" height=\"705\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-361.png\" alt=\"\" class=\"wp-image-86619\" style=\"width:726px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-361.png 1571w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-361-300x135.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-361-1024x460.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-361-768x345.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-361-1536x689.png 1536w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-361-600x269.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-361-134x60.png 134w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-361-201x90.png 201w\" sizes=\"(max-width: 1571px) 100vw, 1571px\" \/><\/figure>\n\n\n\n<p>5. Ein weiteres gutes Beispiel ist der Start von 2 synchronisierten Kan\u00e4len:<br><br>&lt;cue|1&gt;&lt;cue|2&gt;&lt;wait|1000&gt;&lt;play|1&gt;&lt;play|2&gt;<br><br>Dadurch werden beide Kan\u00e4le auf \u201eCUE\u201c gesetzt, anschlie\u00dfend wird 1 Sekunde gewartet, bis \u201eCUE\u201c bereit ist (Clip-Caching), und dann werden beide Kan\u00e4le abgespielt.<\/p>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-85858_ae443e-e7 .kt-block-spacer{height:60px;}.wp-block-kadence-spacer.kt-block-spacer-85858_ae443e-e7 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:100%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-85858_ae443e-e7\" id=\"feedbacks\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><hr class=\"kt-divider\"\/><\/div><\/div>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Benutzerdefinierte Schaltfl\u00e4chen-Feedbacks<\/strong><\/p>\n\n\n\n<p>Anstatt die vordefinierten R\u00fcckmeldungen (z. B. PLAY STATE) zu verwenden, kannst du Companion-Variablen nutzen, um auf viel mehr R\u00fcckmeldungen zuzugreifen. In diesem Beispiel starten wir einen bestimmten Block und zeigen dessen verbleibende Zeit auf der Schaltfl\u00e4che an.<\/p>\n\n\n\n<p>1. Wir f\u00fcgen in PLAYDECK einen neuen Block zu Kanal #1 hinzu und benennen ihn in \u201cMAIN PROGRAM\u201d um\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1032\" height=\"277\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-343.png\" alt=\"\" class=\"wp-image-86457\" style=\"width:564px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-343.png 1032w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-343-300x81.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-343-1024x275.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-343-768x206.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-343-600x161.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-343-190x51.png 190w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-343-335x90.png 335w\" sizes=\"(max-width: 1032px) 100vw, 1032px\" \/><\/figure>\n\n\n\n<p>2. Nun f\u00fcgen wir in Companion eine neue Schaltfl\u00e4che hinzu und weisen dieser die Aktion \u201eCONTROL PLAY FLEX\u201c zu. <\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1567\" height=\"783\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-362.png\" alt=\"\" class=\"wp-image-86621\" style=\"width:733px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-362.png 1567w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-362-300x150.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-362-1024x512.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-362-768x384.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-362-1536x768.png 1536w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-362-600x300.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-362-120x60.png 120w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-362-180x90.png 180w\" sizes=\"(max-width: 1567px) 100vw, 1567px\" \/><\/figure>\n\n\n\n<p>3. Mit der Aktion \u201cPLAY FLEX\u201d k\u00f6nnen wir einen Block anhand seines Namens (anstelle seiner ID) abspielen. Wir verwenden das Muster \u201eb:main c#1\u201c, um unseren Block zu starten, wie in der Befehlsliste beschrieben (PLAYDECK &gt; Hauptmen\u00fc &gt; Dokumentation):<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1420\" height=\"826\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-345.png\" alt=\"\" class=\"wp-image-86459\" style=\"width:735px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-345.png 1420w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-345-300x175.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-345-1024x596.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-345-768x447.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-345-600x349.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-345-103x60.png 103w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-345-155x90.png 155w\" sizes=\"(max-width: 1420px) 100vw, 1420px\" \/><\/figure>\n\n\n\n<p>4. Wir haben nun eine Schaltfl\u00e4che zum Abspielen des Blocks, m\u00f6chten aber auch, dass die verbleibende Blockzeit angezeigt wird, sobald der Block abgespielt wird. Dazu m\u00fcssen wir der Schaltfl\u00e4che ein benutzerdefiniertes Feedback hinzuf\u00fcgen, das eine bestimmte Variable \u00fcberpr\u00fcft und eine bestimmte Aktion ausf\u00fchrt:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1567\" height=\"726\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-364.png\" alt=\"\" class=\"wp-image-86623\" style=\"width:737px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-364.png 1567w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-364-300x139.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-364-1024x474.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-364-768x356.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-364-1536x712.png 1536w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-364-600x278.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-364-130x60.png 130w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-364-194x90.png 194w\" sizes=\"(max-width: 1567px) 100vw, 1567px\" \/><\/figure>\n\n\n\n<p>5. Wir \u00fcberpr\u00fcfen den aktuell ausgef\u00fchrten Block, indem wir im Feld \u201cVARIABLE\u201d nach dem \u201cBlocknamen\u201d suchen, und f\u00fcgen unseren Block \u201eMain Program\u201c als \u201eVALUE\u201c hinzu:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1574\" height=\"917\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-365.png\" alt=\"\" class=\"wp-image-86624\" style=\"width:733px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-365.png 1574w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-365-300x175.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-365-1024x597.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-365-768x447.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-365-1536x895.png 1536w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-365-600x350.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-365-103x60.png 103w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-365-154x90.png 154w\" sizes=\"(max-width: 1574px) 100vw, 1574px\" \/><\/figure>\n\n\n\n<p>6. Anschlie\u00dfend f\u00fcgen wir \u201eTEXT\u201c als neue STIL-EIGENSCHAFT hinzu, da wir die verbleibende Blockzeit anzeigen m\u00f6chten:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1560\" height=\"1036\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-366.png\" alt=\"\" class=\"wp-image-86625\" style=\"width:734px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-366.png 1560w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-366-300x199.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-366-1024x680.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-366-768x510.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-366-1536x1020.png 1536w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-366-600x398.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-366-90x60.png 90w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-366-136x90.png 136w\" sizes=\"(max-width: 1560px) 100vw, 1560px\" \/><\/figure>\n\n\n\n<p>7. F\u00fcgen Sie \u201c$(Playdeck:channel_1_block_remain)\u201d als TEXT F\u00dcR DIE SCHALTFL\u00c4CHE hinzu, und schon ist unsere Schaltfl\u00e4che fertig:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1562\" height=\"1014\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-368.png\" alt=\"\" class=\"wp-image-86627\" style=\"width:729px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-368.png 1562w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-368-300x195.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-368-1024x665.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-368-768x499.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-368-1536x997.png 1536w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-368-600x390.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-368-92x60.png 92w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-368-139x90.png 139w\" sizes=\"(max-width: 1562px) 100vw, 1562px\" \/><\/figure>\n\n\n\n<p>8. Aber wie haben wir unsere TEXTZEILE F\u00dcR DEN BUTTON erhalten? Companion zeigt dir alle verf\u00fcgbaren VARIABLEN an, die du in PLAYDECK verwenden kannst. Du kannst dann auf das kleine KOPIER-SYMBOL klicken, um die Variable auf deine Buttons zu \u00fcbertragen:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" width=\"1701\" height=\"711\" src=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-369.png\" alt=\"\" class=\"wp-image-86628\" style=\"width:737px;height:auto\" srcset=\"https:\/\/playdeck.tv\/wp-content\/uploads\/image-369.png 1701w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-369-300x125.png 300w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-369-1024x428.png 1024w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-369-768x321.png 768w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-369-1536x642.png 1536w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-369-600x251.png 600w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-369-144x60.png 144w, https:\/\/playdeck.tv\/wp-content\/uploads\/image-369-215x90.png 215w\" sizes=\"(max-width: 1701px) 100vw, 1701px\" \/><\/figure>","protected":false},"excerpt":{"rendered":"<p>In diesem Artikel erfahren Sie, wie Sie bitfocus Companion zusammen mit PLAYDECK nutzen k\u00f6nnen. Companion verf\u00fcgt \u00fcber ein einsatzbereites Modul f\u00fcr PLAYDECK. Dies ist die bequemste M\u00f6glichkeit, PLAYDECK mit Ihrem ATEM-Mischer oder STREAMDECK zu verbinden. Das Companion-Modul wurde entwickelt \u2026 <a class=\"kt-excerpt-readmore more-link\" href=\"https:\/\/playdeck.tv\/de\/companion\/\" aria-label=\"Einsatz von Companion zur Steuerung von Playout\">Weiterlesen<\/a><\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"kt_blocks_editor_width":"","_kad_blocks_custom_css":"","_kad_blocks_head_custom_js":"","_kad_blocks_body_custom_js":"","_kad_blocks_footer_custom_js":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-85858","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Using Companion for Playout Control - PLAYDECK<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/playdeck.tv\/de\/companion\/\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Using Companion for Playout Control - PLAYDECK\" \/>\n<meta property=\"og:description\" content=\"This article will show how to use bitfocus Companion together with PLAYDECK. 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